Maxwell Foxman

Research Interests
Gamification, Immersive Media, Play, Digital Games, Esports, Newsgames, Game Journalism
Biography
Education
COLUMBIA UNIVERSITY, New York, NY
Ph.D. Communications 2018.
COLUMBIA UNIVERSITY, New York, NY
M.Phil. Communications 2015.
NEW YORK UNIVERSITY, New York, NY
M.A. Media, Culture and Communication 2012.
COLUMBIA UNIVERSITY, New York, NY
B.A. American Studies, Music, Creative Writing, 2007.
Publications
Foxman, M. (2019), United We Stand: Platforms, Tools and Innovation with the Unity Game Engine. Social Media + Society. https://journals.sagepub.com/doi/full/10.1177/2056305119880177
Nieborg, D. B., & Foxman, M. (2018) “Mainstreaming Misogyny: The beginning of the end and the end of the beginning in Gamergate coverage.” In Jacqueline Ryan Vickery, Tracy Everbach (Eds.), Mediating Misogyny: Gender, Technology, and Harassment. (pp. 111–130). Cham: Palgrave Macmillan. https://link.springer.com/chapter/10.1007/978-3-319-72917-6_6
Foxman, M. (2017). The playful newsroom: Iterating and reiterating the news and its publics. First Monday, 22(1). http://firstmonday.org/ojs/index.php/fm/article/view/7260