Oregon Reality Lab

Oregon Reality Lab

Oregon Reality Lab

Immerse Yourself in the Media of the Future

Welcome to the Oregon Reality (OR) Lab, a multidisciplinary teaching and research facility dedicated to cultivating immersive media as an ethical tool for communication innovation. Our mission is to develop and test the effects of virtual, augmented, and extended realities and their capacity to help solve social, environmental, and business problems.

See the Lab in Action

A Life Story in Sounds and Memory  

Mary Anne Funk traveled to Ethiopia to use immersive media to capture the visual memories and audio experiences of Abby Abebech Griffith, a Portland woman who lost her sight at age 8 when a cobra attacked her near her childhood home.

a student uses VR technology in the OR Lab
Graduate-Level Track

Courses offered in the OR Lab are designed to stimulate creativity and open discussions. Master’s candidates from UO Portland and Eugene collaborate with students across disciplines to learn how to create and use immersive media:

  • Marketing with Immersive Technology
  • Designing for Immersive Media
  • Creating for Immersive Media
  • Immersive Storytelling
  • Drone Cinematography

Explore the Immersive Media Program

a student uses VR technology in the OR Lab
Graduate-Level Track

Courses offered in the OR Lab are designed to stimulate creativity and open discussions. Master’s candidates from UO Portland and Eugene collaborate with students across disciplines to learn how to create and use immersive media:

  • Marketing with Immersive Technology
  • Designing for Immersive Media
  • Creating for Immersive Media
  • Immersive Storytelling
  • Drone Cinematography

Explore the Immersive Media Program

COMING SOON: Community Workshops

Industry-specific community professional development and high school workshops will focus on immersive communication and the foundations of building immersive worlds—an exciting new industry that’s experiencing skyrocketing growth.

female student using wearable VR technology, assisted by female professor
State-of-the-Art Equipment and Software

We encourage a hands-on approach, and students have access to an abundance of tech, from 360 cameras and audio and lighting kits to drones, Oculus Rift and HTC Vibe headsets, sensors, GoPros, and more. We also just added 16 high-end gaming workstations with the latest game-development software, such as Maya, Zapworks, and Unity.

Studios and Editing Spaces

Students and faculty are exploring immersive media beyond gaming and 360 videos. The OR Lab has dedicated studio spaces for immersive media research and photogrammetry, the process of digitally stitching together overlapping photographs to create 3D models and maps.

Danny Pimentel works with a student wearing a VR headset
Meet Danny Pimentel
Associate Professor of Immersive media psychology

Danny Pimentel is SOJC Portland’s resident expert in cross-reality platforms and immersive media psychology. As a graphic designer and avid gamer, storytelling has always been a big part of his life. Today, he puts those passions to work in the classroom, in his research examining the illusion of body transfer, and in virtual reality simulations he’s building and testing in the OR Lab.

Get to know Danny